attack_unit_arrow_counts | map::display_data | |
attack_unit_arrow_starts | map::display_data | |
attack_unit_arrow_vertices | map::display_data | |
border_vertices | map::display_data | |
borders | map::display_data | |
coastal_counts | map::display_data | |
coastal_starts | map::display_data | |
coastal_vertices | map::display_data | |
create_border_ogl_objects() | map::display_data | |
create_curved_river_vertices(parsers::scenario_building_context &context, std::vector< uint8_t > const &river_data, std::vector< uint8_t > const &terrain_data) | map::display_data | |
create_meshes() | map::display_data | |
diagonal_borders | map::display_data | |
display_data() | map::display_data | inline |
drag_box_vertices | map::display_data | |
gen_prov_color_texture(GLuint texture_handle, std::vector< uint32_t > const &prov_color, uint8_t layers=1) | map::display_data | |
land_vertex_count | map::display_data | |
load_border_data(parsers::scenario_building_context &context) | map::display_data | |
load_map(sys::state &state) | map::display_data | |
load_map_data(parsers::scenario_building_context &context) | map::display_data | |
load_median_terrain_type(parsers::scenario_building_context &context) | map::display_data | |
load_province_data(parsers::scenario_building_context &context, ogl::image &image) | map::display_data | |
load_provinces_mid_point(parsers::scenario_building_context &context) | map::display_data | |
load_shaders(simple_fs::directory &root) | map::display_data | |
load_terrain_data(parsers::scenario_building_context &context) | map::display_data | |
make_borders(sys::state &state, std::vector< bool > &visited) | map::display_data | |
make_coastal_borders(sys::state &state, std::vector< bool > &visited) | map::display_data | |
map_indices | map::display_data | |
max_static_meshes | map::display_data | static |
median_terrain_type | map::display_data | |
objective_unit_arrow_counts | map::display_data | |
objective_unit_arrow_starts | map::display_data | |
objective_unit_arrow_vertices | map::display_data | |
other_objective_unit_arrow_counts | map::display_data | |
other_objective_unit_arrow_starts | map::display_data | |
other_objective_unit_arrow_vertices | map::display_data | |
province_area | map::display_data | |
province_id_map | map::display_data | |
province_id_sea_mask | map::display_data | |
province_text_line_vertices | map::display_data | |
railroad_counts | map::display_data | |
railroad_starts | map::display_data | |
railroad_vertices | map::display_data | |
render(sys::state &state, glm::vec2 screen_size, glm::vec2 offset, float zoom, map_view map_view_mode, map_mode::mode active_map_mode, glm::mat3 globe_rotation, float time_counter) | map::display_data | |
retreat_unit_arrow_counts | map::display_data | |
retreat_unit_arrow_starts | map::display_data | |
retreat_unit_arrow_vertices | map::display_data | |
river_counts | map::display_data | |
river_starts | map::display_data | |
river_vertices | map::display_data | |
safe_get_province(glm::ivec2 pt) | map::display_data | |
set_drag_box(bool draw_box, glm::vec2 pos1, glm::vec2 pos2, glm::vec2 pixel_size) | map::display_data | |
set_province_color(std::vector< uint32_t > const &prov_color) | map::display_data | |
set_province_text_lines(sys::state &state, std::vector< text_line_generator_data > const &data) | map::display_data | |
set_selected_province(sys::state &state, dcon::province_id province_id) | map::display_data | |
set_text_lines(sys::state &state, std::vector< text_line_generator_data > const &data) | map::display_data | |
shader_borders | map::display_data | static |
shader_count | map::display_data | static |
shader_drag_box | map::display_data | static |
shader_line_border | map::display_data | static |
shader_line_unit_arrow | map::display_data | static |
shader_map_standing_object | map::display_data | static |
shader_railroad_line | map::display_data | static |
shader_terrain | map::display_data | static |
shader_text_line | map::display_data | static |
shader_textured_line | map::display_data | static |
shader_textured_line_with_variable_width | map::display_data | static |
shader_uniforms | map::display_data | |
shaders | map::display_data | |
size_x | map::display_data | |
size_y | map::display_data | |
static_mesh_counts | map::display_data | |
static_mesh_starts | map::display_data | |
static_mesh_textures | map::display_data | |
strategy_unit_arrow_counts | map::display_data | |
strategy_unit_arrow_starts | map::display_data | |
strategy_unit_arrow_vertices | map::display_data | |
terrain_id_map | map::display_data | |
text_line_texture_per_quad | map::display_data | |
text_line_vertices | map::display_data | |
texture_array_count | map::display_data | static |
texture_array_province_color | map::display_data | static |
texture_array_terrainsheet | map::display_data | static |
texture_arrays | map::display_data | |
texture_attack_unit_arrow | map::display_data | static |
texture_coastal_border | map::display_data | static |
texture_colormap_political | map::display_data | static |
texture_colormap_terrain | map::display_data | static |
texture_colormap_water | map::display_data | static |
texture_count | map::display_data | static |
texture_diag_border_identifier | map::display_data | static |
texture_hover_border | map::display_data | static |
texture_imp_border | map::display_data | static |
texture_national_border | map::display_data | static |
texture_objective_unit_arrow | map::display_data | static |
texture_other_objective_unit_arrow | map::display_data | static |
texture_overlay | map::display_data | static |
texture_prov_border | map::display_data | static |
texture_province_fow | map::display_data | static |
texture_province_highlight | map::display_data | static |
texture_provinces | map::display_data | static |
texture_railroad | map::display_data | static |
texture_retreat_unit_arrow | map::display_data | static |
texture_river_body | map::display_data | static |
texture_sea_mask | map::display_data | static |
texture_state_border | map::display_data | static |
texture_strategy_unit_arrow | map::display_data | static |
texture_stripes | map::display_data | static |
texture_terrain | map::display_data | static |
texture_unit_arrow | map::display_data | static |
texture_water_normal | map::display_data | static |
textures | map::display_data | |
uniform_aspect_ratio | map::display_data | static |
uniform_border_width | map::display_data | static |
uniform_colormap_political | map::display_data | static |
uniform_colormap_terrain | map::display_data | static |
uniform_colormap_water | map::display_data | static |
uniform_count | map::display_data | static |
uniform_diag_border_identifier | map::display_data | static |
uniform_gamma | map::display_data | static |
uniform_is_black | map::display_data | static |
uniform_line_texture | map::display_data | static |
uniform_map_size | map::display_data | static |
uniform_model_offset | map::display_data | static |
uniform_offset | map::display_data | static |
uniform_opaque | map::display_data | static |
uniform_overlay | map::display_data | static |
uniform_province_color | map::display_data | static |
uniform_province_fow | map::display_data | static |
uniform_province_highlight | map::display_data | static |
uniform_provinces_sea_mask | map::display_data | static |
uniform_provinces_texture_sampler | map::display_data | static |
uniform_rotation | map::display_data | static |
uniform_stripes_texture | map::display_data | static |
uniform_subroutines_index | map::display_data | static |
uniform_subroutines_index_2 | map::display_data | static |
uniform_target_facing | map::display_data | static |
uniform_target_topview_fixup | map::display_data | static |
uniform_terrain_texture_sampler | map::display_data | static |
uniform_terrainsheet_texture_sampler | map::display_data | static |
uniform_texture_sampler | map::display_data | static |
uniform_time | map::display_data | static |
uniform_unit_arrow | map::display_data | static |
uniform_water_normal | map::display_data | static |
uniform_width | map::display_data | static |
uniform_zoom | map::display_data | static |
unit_arrow_counts | map::display_data | |
unit_arrow_starts | map::display_data | |
unit_arrow_vertices | map::display_data | |
update_borders(sys::state &state) | map::display_data | |
update_fog_of_war(sys::state &state) | map::display_data | |
update_railroad_paths(sys::state &state) | map::display_data | |
vao_array | map::display_data | |
vbo_array | map::display_data | |
vo_attack_unit_arrow | map::display_data | static |
vo_border | map::display_data | static |
vo_coastal | map::display_data | static |
vo_count | map::display_data | static |
vo_drag_box | map::display_data | static |
vo_land | map::display_data | static |
vo_objective_unit_arrow | map::display_data | static |
vo_other_objective_unit_arrow | map::display_data | static |
vo_province_text_line | map::display_data | static |
vo_railroad | map::display_data | static |
vo_retreat_unit_arrow | map::display_data | static |
vo_river | map::display_data | static |
vo_static_mesh | map::display_data | static |
vo_strategy_unit_arrow | map::display_data | static |
vo_text_line | map::display_data | static |
vo_unit_arrow | map::display_data | static |
~display_data() | map::display_data | |