#include <texture.hpp>
Definition at line 25 of file texture.hpp.
◆ texture() [1/3]
ogl::texture::texture |
( |
| ) |
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inline |
◆ texture() [2/3]
ogl::texture::texture |
( |
texture const & |
| ) |
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delete |
◆ texture() [3/3]
ogl::texture::texture |
( |
texture && |
other | ) |
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noexcept |
◆ ~texture()
ogl::texture::~texture |
( |
| ) |
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◆ get_texture_handle()
GLuint ogl::texture::get_texture_handle |
( |
| ) |
const |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ get_flag_handle
◆ get_texture_handle
GLuint get_texture_handle |
( |
sys::state & |
state, |
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dcon::texture_id |
id, |
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bool |
keep_data |
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) |
| |
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friend |
◆ load_file_and_return_handle
◆ channels
int32_t ogl::texture::channels = 4 |
◆ data
uint8_t* ogl::texture::data = nullptr |
◆ loaded
bool ogl::texture::loaded = false |
◆ size_x
int32_t ogl::texture::size_x = 0 |
◆ size_y
int32_t ogl::texture::size_y = 0 |
The documentation for this class was generated from the following files: