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void | log_to_console (sys::state &state, ui::element_base *parent, std::string_view s) noexcept |
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template<typename F > |
void | write_single_component (sys::state &state, native_string_view filename, F &&func) |
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int32_t * | f_clear (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_fps (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_change_tag (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_spectate (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_set_westernized (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_make_crisis (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_set_mil (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_set_con (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_make_allied (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_end_game (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_dump_oos (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_cheat_wargoals (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_cheat_reforms (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_cheat_deals (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_cheat_decisions (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_daily_oos (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_cheat_decision_potential (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_set_auto_choice (fif::state_stack &s, int32_t *p, fif::environment *env) |
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int32_t * | f_complete_construction (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_instant_research (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_conquer (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_make_core (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_remove_core (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_set_owner (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_set_controller (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_cheat_army (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_cheat_navy (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_cheat_factories (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_add_days (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_save_map (fif::state_stack &s, int32_t *ptr, fif::environment *e) |
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int32_t * | f_dump_econ (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_fire_event (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | f_nation_name (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | compile_modifier (fif::state_stack &s, int32_t *p, fif::environment *e) |
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int32_t * | load_file (fif::state_stack &s, int32_t *p, fif::environment *e) |
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