Project Alice
|
#include "map.hpp"
#include "province.hpp"
#include "system_state.hpp"
#include "parsers_declarations.hpp"
#include "opengl_wrapper.hpp"
Go to the source code of this file.
Classes | |
struct | map::bmp_pixel_data |
Namespaces | |
namespace | map |
Functions | |
std::vector< uint8_t > | map::load_bmp (parsers::scenario_building_context &context, native_string_view name, glm::ivec2 map_size, uint8_t fill, std::vector< bmp_pixel_data > *color_table) |
ankerl::unordered_dense::map< uint32_t, uint8_t > | map::internal_make_index_map () |