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map_modes.hpp
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#pragma once
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// #include "../gamestate/system_state.hpp"
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namespace
map_mode
{
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enum class
mode
:
uint8_t
{
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terrain
= 0x01,
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political
= 0x02,
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revolt
= 0x03,
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diplomatic
= 0x04,
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region
= 0x05,
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infrastructure
= 0x06,
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colonial
= 0x07,
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admin
= 0x08,
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recruitment
= 0x09,
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national_focus
= 0x0A,
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rgo_output
= 0x0B,
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population
= 0x0C,
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nationality
= 0x0D,
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sphere
= 0x0E,
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supply
= 0x0F,
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party_loyalty
= 0x10,
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rank
= 0x11,
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migration
= 0x12,
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civilization_level
= 0x13,
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relation
= 0x14,
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crisis
= 0x15,
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naval
= 0x16,
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religion
= 0x17,
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fort
= 0x18,
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ideology
= 0x19,
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income
= 0x1a,
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conciousness
= 0x1b,
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militancy
= 0x1c,
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literacy
= 0x1d,
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employment
= 0x1e,
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factories
= 0x1f,
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issues
= 0x20,
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growth
= 0x21,
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players
= 0x22,
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life_needs
= 0x23,
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everyday_needs
= 0x24,
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luxury_needs
= 0x25,
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officers
= 0x26,
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clerk_to_craftsmen_ratio
= 0x27,
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life_rating
= 0x28,
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crime
= 0x29,
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rally
= 0x2a,
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workforce
= 0x2b,
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mobilization
= 0x2c,
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state_select
= 0x2d,
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};
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const
uint8_t
PROV_COLOR_LAYERS
= 2;
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void
set_map_mode
(
sys::state
& state,
mode
mode
);
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void
update_map_mode
(
sys::state
& state);
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}
// namespace map_mode
map_mode
Definition:
map_modes.cpp:794
map_mode::mode
mode
Definition:
map_modes.hpp:7
map_mode::mode::recruitment
@ recruitment
map_mode::mode::rgo_output
@ rgo_output
map_mode::mode::factories
@ factories
map_mode::mode::revolt
@ revolt
map_mode::mode::admin
@ admin
map_mode::mode::population
@ population
map_mode::mode::relation
@ relation
map_mode::mode::sphere
@ sphere
map_mode::mode::income
@ income
map_mode::mode::party_loyalty
@ party_loyalty
map_mode::mode::terrain
@ terrain
map_mode::mode::workforce
@ workforce
map_mode::mode::employment
@ employment
map_mode::mode::militancy
@ militancy
map_mode::mode::growth
@ growth
map_mode::mode::civilization_level
@ civilization_level
map_mode::mode::rank
@ rank
map_mode::mode::national_focus
@ national_focus
map_mode::mode::infrastructure
@ infrastructure
map_mode::mode::state_select
@ state_select
map_mode::mode::luxury_needs
@ luxury_needs
map_mode::mode::mobilization
@ mobilization
map_mode::mode::life_rating
@ life_rating
map_mode::mode::everyday_needs
@ everyday_needs
map_mode::mode::rally
@ rally
map_mode::mode::crisis
@ crisis
map_mode::mode::region
@ region
map_mode::mode::clerk_to_craftsmen_ratio
@ clerk_to_craftsmen_ratio
map_mode::mode::colonial
@ colonial
map_mode::mode::players
@ players
map_mode::mode::supply
@ supply
map_mode::mode::conciousness
@ conciousness
map_mode::mode::migration
@ migration
map_mode::mode::crime
@ crime
map_mode::mode::naval
@ naval
map_mode::mode::ideology
@ ideology
map_mode::mode::diplomatic
@ diplomatic
map_mode::mode::officers
@ officers
map_mode::mode::political
@ political
map_mode::mode::literacy
@ literacy
map_mode::mode::religion
@ religion
map_mode::mode::fort
@ fort
map_mode::mode::life_needs
@ life_needs
map_mode::mode::nationality
@ nationality
map_mode::mode::issues
@ issues
map_mode::PROV_COLOR_LAYERS
const uint8_t PROV_COLOR_LAYERS
Definition:
map_modes.hpp:55
map_mode::update_map_mode
void update_map_mode(sys::state &state)
Definition:
map_modes.cpp:1021
map_mode::set_map_mode
void set_map_mode(sys::state &state, mode mode)
Definition:
map_modes.cpp:796
uint8_t
uchar uint8_t
Definition:
openclfeatures.h:86
sys::state
Definition:
system_state.hpp:472
src
map
map_modes.hpp
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