Project Alice
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Classes | |
class | audio_instance |
class | sound_impl |
void sound::change_effect_volume | ( | sys::state & | state, |
float | v | ||
) |
Definition at line 188 of file sound_nix.cpp.
void sound::change_interface_volume | ( | sys::state & | state, |
float | v | ||
) |
Definition at line 191 of file sound_nix.cpp.
void sound::change_music_volume | ( | sys::state & | state, |
float | v | ||
) |
Definition at line 194 of file sound_nix.cpp.
audio_instance & sound::get_accept_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_army_built_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_army_move_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_army_select_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_autochoose_sound | ( | sys::state & | state | ) |
Definition at line 290 of file sound_nix.cpp.
audio_instance & sound::get_chat_message_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_checkbox_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_click_left_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_click_right_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_click_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_console_close_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_console_open_sound | ( | sys::state & | state | ) |
native_string sound::get_current_track_name | ( | sys::state & | state | ) |
Definition at line 417 of file sound_nix.cpp.
audio_instance & sound::get_decision_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_declaration_of_war_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_decline_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_delete_sound | ( | sys::state & | state | ) |
Definition at line 287 of file sound_nix.cpp.
audio_instance & sound::get_diplomatic_request_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_election_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_enact_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_error_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_event_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_factory_built_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_fort_built_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_hover_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_major_event_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_minor_event_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_naval_base_built_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_navy_built_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_navy_move_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_navy_select_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_pause_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_peace_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_railroad_built_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_random_land_battle_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_random_naval_battle_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_random_province_select_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_revolt_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_subtab_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_tab_budget_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_tab_diplomacy_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_tab_military_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_tab_politics_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_tab_population_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_tab_production_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_tab_technology_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_technology_finished_sound | ( | sys::state & | state | ) |
audio_instance & sound::get_unpause_sound | ( | sys::state & | state | ) |
void sound::initialize_sound_system | ( | sys::state & | state | ) |
Definition at line 84 of file sound_nix.cpp.
void sound::pause_all | ( | sys::state & | state | ) |
void sound::play_effect | ( | sys::state & | state, |
audio_instance & | s, | ||
float | volume | ||
) |
void sound::play_interface_sound | ( | sys::state & | state, |
audio_instance & | s, | ||
float | volume | ||
) |
void sound::play_new_track | ( | sys::state & | state | ) |
Definition at line 407 of file sound_nix.cpp.
void sound::play_next_track | ( | sys::state & | state | ) |
void sound::play_previous_track | ( | sys::state & | state | ) |
void sound::resume_all | ( | sys::state & | state | ) |
void sound::start_music | ( | sys::state & | state, |
float | v | ||
) |
void sound::stop_music | ( | sys::state & | state | ) |
Definition at line 209 of file sound_nix.cpp.
void sound::update_music_track | ( | sys::state & | state | ) |
|
constexpr |