#include <military.hpp>
Definition at line 37 of file military.hpp.
◆ distance_mask
constexpr uint16_t military::ship_in_battle::distance_mask = 0x03FF |
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staticconstexpr |
◆ flags
uint16_t military::ship_in_battle::flags = 0 |
◆ is_attacking
constexpr uint16_t military::ship_in_battle::is_attacking = 0x2000 |
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staticconstexpr |
◆ mode_approaching
constexpr uint16_t military::ship_in_battle::mode_approaching = 0x0800 |
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staticconstexpr |
◆ mode_engaged
constexpr uint16_t military::ship_in_battle::mode_engaged = 0x0C00 |
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staticconstexpr |
◆ mode_mask
constexpr uint16_t military::ship_in_battle::mode_mask = 0x1C00 |
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staticconstexpr |
◆ mode_retreated
constexpr uint16_t military::ship_in_battle::mode_retreated = 0x1400 |
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staticconstexpr |
◆ mode_retreating
constexpr uint16_t military::ship_in_battle::mode_retreating = 0x1000 |
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staticconstexpr |
◆ mode_seeking
constexpr uint16_t military::ship_in_battle::mode_seeking = 0x0400 |
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◆ mode_sunk
constexpr uint16_t military::ship_in_battle::mode_sunk = 0x0000 |
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◆ ship
dcon::ship_id military::ship_in_battle::ship |
◆ target_slot
uint16_t military::ship_in_battle::target_slot = 0 |
◆ type_big
constexpr uint16_t military::ship_in_battle::type_big = 0x4000 |
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◆ type_mask
constexpr uint16_t military::ship_in_battle::type_mask = 0xC000 |
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◆ type_small
constexpr uint16_t military::ship_in_battle::type_small = 0x8000 |
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staticconstexpr |
◆ type_transport
constexpr uint16_t military::ship_in_battle::type_transport = 0x0000 |
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staticconstexpr |
The documentation for this struct was generated from the following file: