Project Alice
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#include <gui_element_types.hpp>
Inherits ui::opaque_element_base.
Inherited by ui::generic_settable_element< button_element_base, diplomacy_action >, ui::generic_settable_element< button_element_base, ledger_page_number >, ui::generic_settable_element< button_element_base, dcon::pop_type_id >, ui::listbox_row_button_base< dcon::province_id >, table::entry< item_type >, table::sort_button< item_type >, ui::add_selected_units_to_army_group_button, ui::antialiasing_left, ui::antialiasing_right, ui::apply_template_to_army_location_button, ui::autosave_left, ui::autosave_right, ui::budget_repay_loan_button, ui::budget_take_loan_button, ui::build_unit_button< T >, ui::build_unit_close_button, ui::build_unit_province_cancel_all_units_button, ui::build_unit_province_close_button, ui::cancel_all_units_button, ui::cancel_pick_wg_button, ui::cancel_unit_construction_button< dcon::army_id >, ui::cancel_unit_construction_button< dcon::navy_id >, ui::chat_return_to_lobby_button, ui::checkbox_button, ui::close_application_button, ui::close_investments, ui::colony_invest_button, ui::color_blind_left, ui::color_blind_right, ui::commodity_filter_button, ui::continent_filter_button, ui::country_sort_button< Sort >, ui::country_sort_by_player_investment, ui::decision_ai_will_do, ui::decision_potential, ui::decision_requirements, ui::delete_army_group_button, ui::deselect_all_button, ui::diplomacy_action_add_to_sphere_button, ui::diplomacy_action_add_wargoal_button, ui::diplomacy_action_ally_button, ui::diplomacy_action_ban_embassy_button, ui::diplomacy_action_call_ally_button, ui::diplomacy_action_declare_war_button, ui::diplomacy_action_decrease_opinion_button, ui::diplomacy_action_decrease_relations_button, ui::diplomacy_action_discredit_button, ui::diplomacy_action_expel_advisors_button, ui::diplomacy_action_give_military_access_button, ui::diplomacy_action_increase_opinion_button, ui::diplomacy_action_increase_relations_button, ui::diplomacy_action_justify_war_button, ui::diplomacy_action_military_access_button, ui::diplomacy_action_release_subject_button, ui::diplomacy_action_remove_from_sphere_button, ui::diplomacy_action_state_transfer_button, ui::diplomacy_action_war_subisides_button, ui::diplomacy_casus_belli_cancel_button, ui::diplomacy_country_select, ui::diplomacy_crisis_peace_select_button, ui::diplomacy_declare_war_agree_button, ui::diplomacy_declare_war_call_allies_checkbox, ui::diplomacy_join_war_button< B >, ui::diplomacy_make_cb_button, ui::diplomacy_peace_select_button, ui::diplomacy_peace_send, ui::diplomacy_peace_tab_button< is_concession >, ui::diplomacy_request_lr_button< Left >, ui::diplomacy_request_reply_button< B >, ui::diplomatic_message_topbar_button, ui::disband_all_button, ui::enable_debt_toggle, ui::end_window_ledger_button, ui::event_auto_button, ui::event_option_button, ui::factory_build_button, ui::factory_cancel_new_const_button, ui::factory_cancel_upgrade_button, ui::factory_close_and_delete_button, ui::factory_count_sort, ui::factory_delete_button, ui::factory_deselect_all_button, ui::factory_infrastructure_sort, ui::factory_name_sort, ui::factory_priority_button, ui::factory_prod_close_all_button, ui::factory_prod_open_all_button, ui::factory_reopen_button, ui::factory_select_all_button, ui::factory_show_empty_states_button, ui::factory_subsidise_button, ui::factory_upgrade_button, ui::flag_button, ui::flag_button2, ui::gamma_left, ui::gamma_right, ui::gaussianblur_left, ui::gaussianblur_right, ui::generic_close_button, ui::go_to_base_game_button, ui::go_to_battleplanner_button, ui::go_to_battleplanner_selection_button, ui::gp_action_choice_accept_button, ui::join_crisis_button, ui::land_rally_point, ui::language_left, ui::language_right, ui::lc_close_button, ui::lc_goto_location_button, ui::lc_retreat_button, ui::leaders_sortby_army, ui::leaders_sortby_name, ui::leaders_sortby_prestige, ui::leaders_sortby_type, ui::ledger_generic_sort_button, ui::listbox_row_button_base< RowConT >, ui::macro_builder_apply_button, ui::macro_builder_new_template_button, ui::macro_builder_remove_template_button, ui::macro_builder_save_template_button, ui::macro_builder_set_main_template_button, ui::macro_builder_switch_type_button, ui::macro_builder_template_select, ui::make_decision, ui::make_offer_button, ui::map_label_left, ui::map_label_right, ui::map_state_select_button, ui::map_zoom_mode_left, ui::map_zoom_mode_right, ui::merge_all_button, ui::merge_rally_point, ui::message_dismiss_button, ui::message_filters_country_button, ui::message_lr_button< Left >, ui::message_preset_ai_only, ui::message_preset_reset, ui::mil_goto_background_button< T >, ui::military_units_sortby_name, ui::military_units_sortby_strength, ui::minimap_console_button, ui::minimap_goto_button, ui::minimap_ledger_button, ui::minimap_macro_builder_button, ui::minimap_menu_button, ui::minimap_msg_combat_button, ui::minimap_msg_diplo_button, ui::minimap_msg_event_button, ui::minimap_msg_other_button, ui::minimap_msg_province_button, ui::minimap_msg_settings_button, ui::minimap_msg_unit_button, ui::minimap_open_message_log_button, ui::minimap_zoom_in_button, ui::minimap_zoom_out_button, ui::mm_disabled_button, ui::movement_suppress_button, ui::movements_sort_order_button, ui::multi_selection_leader_image, ui::multiline_button_element_base, ui::music_player_left, ui::music_player_right, ui::nation_script_button, ui::national_focus_icon, ui::national_focus_remove_button, ui::naval_rally_point, ui::nc_close_button, ui::nc_goto_location_button, ui::nc_retreat_button, ui::new_army_group_button, ui::outliner_button, ui::outliner_element_button, ui::outliner_minmax_button, ui::owner_sort, ui::pick_nation_button, ui::playable_nations_sort_button< stype >, ui::player_ban_button, ui::player_kick_button, ui::politics_choose_party_button, ui::politics_hold_election, ui::politics_hold_election_button, ui::politics_issue_sort_button, ui::pop_details_promotion_percent_text, ui::pop_filter_select_button< B >, ui::pop_left_side_button< T >, ui::pop_left_side_expand_button, ui::pop_sort_button< Sort >, ui::pop_type_icon, ui::port_ex_bg< IsNear >, ui::primary_worker_sort, ui::production_build_new_factory, ui::production_investment_country_select, ui::production_project_invest_button, ui::projection_mode_left, ui::projection_mode_right, ui::propose_attacker_solution_button, ui::propose_defender_solution_button, ui::province_build_new_factory, ui::province_build_unit< T >, ui::province_building_expand_button< Value >, ui::province_immigrator_button, ui::province_invest_factory_button, ui::province_invest_railroad_button, ui::province_move_capital_button, ui::province_pop_button, ui::province_protectorate_button, ui::province_script_button, ui::province_selector_button, ui::province_send_diplomat_button, ui::province_withdraw_button, ui::quit_game_button, ui::reforms_reform_button, ui::release_agree_button, ui::release_nation_button, ui::release_play_as_button, ui::religion_type_icon, ui::remove_selected_units_from_army_group_button, ui::reorg_unit_transfer_button< T >, ui::reorg_win_close_button, ui::right_click_button_element_base, ui::save_and_quit_button, ui::save_button, ui::save_flag, ui::scrollbar_left, ui::scrollbar_right, ui::secondary_worker_sort, ui::select_army_group_button, ui::select_save_game, ui::set_leader_button, ui::show_pop_detail_button, ui::sort_leader_attack, ui::sort_leader_def, ui::sort_leader_exp, ui::sort_leader_morale, ui::sort_leader_org, ui::sort_leader_recon, ui::sort_leader_reliable, ui::sort_leader_speed, ui::standard_nation_button, ui::standard_state_instance_button, ui::start_game_button, ui::stockpile_buy_from_stockpile_hint, ui::stockpile_sell_button, ui::support_attacker_button, ui::support_defender_button, ui::switch_to_global_button, ui::switch_to_nation_button, ui::switch_to_trade_good_button, ui::technology_item_button, ui::technology_sort_by_name_button, ui::technology_sort_by_percent_button, ui::technology_sort_by_type_button, ui::technology_start_research, ui::tinted_button_element_base, ui::tl_frame_bg, ui::toggle_defend_order_button, ui::toggle_enforce_control_order_button, ui::toggle_ferry_origin_order_button, ui::topbar_pause_button, ui::topbar_rebels_icon, ui::topbar_speeddown_button, ui::topbar_speedup_button, ui::tr_frame_bg, ui::trade_confirm_trade_button, ui::trade_details_button, ui::trade_sort_button< Sort, Assoc >, ui::u_row_disband, ui::u_row_new, ui::u_row_remove, ui::u_row_split, ui::ui_scale_left, ui::ui_scale_right, ui::unciv_reforms_reform_button, ui::unit_build_button_group, ui::unit_details_dont_hunt_rebels, ui::unit_details_hunt_rebels, ui::unit_details_load_army_button, ui::unit_details_unload_army_button, ui::unit_details_unload_navy_button, ui::unit_folder_button, ui::unit_frame_bg, ui::unit_queue_button, ui::unit_reorg_balance_button, ui::unit_selection_change_leader_button< T >, ui::unit_selection_close_button, ui::unit_selection_disband_button< T >, ui::unit_selection_leader_image< T >, ui::unit_selection_new_unit_button< T >, ui::unit_selection_split_in_half_button< T >, ui::unit_selection_unit_location_button< T >, ui::unset_leader_button, ui::vassal_color_left, ui::vassal_color_right, ui::war_side_strength_text< IsAttacker >, ui::wargoal_cancel_button, ui::wargoal_cancel_country_select, ui::wargoal_country_item_button, ui::wargoal_offer_agree_button, ui::wargoal_target_country_item_button, and ui::whole_panel_button.
Protected Attributes | |
text::layout | internal_layout |
std::string | cached_text |
bool | black_text = true |
Additional Inherited Members | |
Public Attributes inherited from ui::image_element_base | |
int32_t | frame = 0 |
bool | disabled = false |
bool | interactable = false |
Public Attributes inherited from ui::element_base | |
element_data | base_data |
element_base * | parent = nullptr |
uint8_t | flags = 0 |
Static Public Attributes inherited from ui::element_base | |
static constexpr uint8_t | is_invisible_mask = 0x01 |
Protected Member Functions inherited from ui::element_base | |
virtual message_result | test_mouse (sys::state &state, int32_t x, int32_t y, mouse_probe_type type) noexcept |
virtual message_result | on_lbutton_down (sys::state &state, int32_t x, int32_t y, sys::key_modifiers mods) noexcept |
virtual message_result | on_lbutton_up (sys::state &state, int32_t x, int32_t y, sys::key_modifiers mods, bool under_mouse) noexcept |
virtual message_result | on_rbutton_down (sys::state &state, int32_t x, int32_t y, sys::key_modifiers mods) noexcept |
virtual message_result | on_key_down (sys::state &state, sys::virtual_key key, sys::key_modifiers mods) noexcept |
virtual message_result | on_scroll (sys::state &state, int32_t x, int32_t y, float amount, sys::key_modifiers mods) noexcept |
virtual message_result | on_mouse_move (sys::state &state, int32_t x, int32_t y, sys::key_modifiers mods) noexcept |
virtual message_result | get (sys::state &state, Cyto::Any &payload) noexcept |
virtual message_result | set (sys::state &state, Cyto::Any &payload) noexcept |
virtual void | render (sys::state &state, int32_t x, int32_t y) noexcept |
virtual void | on_update (sys::state &state) noexcept |
virtual void | on_create (sys::state &state) noexcept |
virtual void | on_drag (sys::state &state, int32_t oldx, int32_t oldy, int32_t x, int32_t y, sys::key_modifiers mods) noexcept |
virtual void | on_text (sys::state &state, char32_t ch) noexcept |
virtual void | on_visible (sys::state &state) noexcept |
virtual void | on_hide (sys::state &state) noexcept |
virtual void | on_reset_text (sys::state &state) noexcept |
virtual focus_result | on_get_focus (sys::state &state) noexcept |
virtual void | on_lose_focus (sys::state &state) noexcept |
virtual void | on_drag_finish (sys::state &state) noexcept |
Definition at line 202 of file gui_element_types.hpp.
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inline |
Definition at line 209 of file gui_element_types.hpp.
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inlinevirtualnoexcept |
Reimplemented in ui::pop_movement_flag, ui::category_filter_button< category >, ui::continent_filter_button, ui::generic_tab_button< TabT >, ui::generic_opaque_checkbox_button< TabT >, ui::scrollbar_left, ui::scrollbar_right, ui::crisis_tab_button, ui::technology_folder_tab_sub_button, ui::player_kick_button, ui::player_ban_button, ui::chat_return_to_lobby_button, ui::country_sort_button< Sort >, ui::nation_overlord_flag, ui::national_focus_icon, ui::national_focus_remove_button, ui::province_colony_button, ui::diplomatic_message_topbar_button, ui::diplomatic_message_topbar_flag_button, ui::diplomacy_request_lr_button< Left >, ui::diplomacy_request_reply_button< B >, ui::generic_close_button, ui::province_script_button, ui::nation_script_button, ui::flag_button, ui::flag_button2, ui::end_right_flag, ui::end_left_flag, ui::end_window_ledger_button, ui::major_event_right_flag, ui::major_event_left_flag, ui::event_option_button, ui::event_auto_button, ui::lc_retreat_button, ui::unset_leader_button, ui::sort_leader_attack, ui::sort_leader_def, ui::sort_leader_org, ui::sort_leader_morale, ui::sort_leader_speed, ui::sort_leader_recon, ui::sort_leader_reliable, ui::sort_leader_exp, ui::set_leader_button, ui::ledger_generic_sort_button, ui::ledger_prev_button, ui::ledger_next_button, ui::nation_toggle_checkbox, ui::price_toggle_checkbox, ui::ui_scale_left, ui::ui_scale_right, ui::window_mode_checkbox, ui::projection_mode_left, ui::projection_mode_right, ui::fonts_mode_checkbox, ui::left_mouse_click_mode_checkbox, ui::autosave_left, ui::autosave_right, ui::language_left, ui::language_right, ui::map_zoom_mode_left, ui::map_zoom_mode_right, ui::map_mouse_edge_scrolling, ui::tooltip_mode_checkbox, ui::spoilers_checkbox, ui::wasd_for_map_movement_checkbox, ui::dm_popup_checkbox, ui::mute_on_focus_lost_checkbox, ui::fow_checkbox, ui::render_models_checkbox, ui::black_map_font_checkbox, ui::railroad_checkbox, ui::river_checkbox, ui::map_label_left, ui::map_label_right, ui::antialiasing_left, ui::antialiasing_right, ui::gaussianblur_left, ui::gaussianblur_right, ui::gamma_left, ui::gamma_right, ui::vassal_color_left, ui::vassal_color_right, ui::color_blind_left, ui::color_blind_right, ui::music_player_left, ui::music_player_right, ui::close_application_button, ui::save_button, ui::save_and_quit_button, ui::tl_frame_bg, ui::message_filters_country_button, ui::message_handling_buton< category >, ui::message_preset_reset, ui::message_preset_ai_only, ui::message_notify_rebels_defeat, ui::message_log_close_button, ui::message_log_filter_checkbox< Filter >, ui::message_lr_button< Left >, ui::message_dismiss_button, ui::minimap_mapmode_button, ui::minimap_goto_button, ui::minimap_ledger_button, ui::macro_builder_template_select, ui::macro_builder_unit_button, ui::macro_builder_new_template_button, ui::macro_builder_save_template_button, ui::macro_builder_remove_template_button, ui::macro_builder_set_main_template_button, ui::macro_builder_switch_type_button, ui::macro_builder_apply_button, ui::minimap_macro_builder_button, ui::minimap_console_button, ui::minimap_msg_settings_button, ui::minimap_menu_button, ui::minimap_open_message_log_button, ui::minimap_zoom_in_button, ui::minimap_zoom_out_button, ui::select_save_game, ui::save_flag, ui::pick_nation_button, ui::start_game_button, ui::quit_game_button, ui::nc_retreat_button, ui::outliner_element_button, ui::outliner_filter_checkbox< Filter >, ui::outliner_button, ui::land_rally_point, ui::naval_rally_point, ui::province_close_button, ui::province_pop_button, ui::province_national_focus_button, ui::province_move_capital_button, ui::province_send_diplomat_button, ui::province_building_expand_button< Value >, ui::province_selector_button, ui::province_immigrator_button, ui::province_invest_railroad_button, ui::province_invest_factory_button, ui::province_build_unit< T >, ui::province_protectorate_button, ui::province_withdraw_button, ui::colony_invest_button, ui::province_search_list_item, ui::map_state_select_button, ui::topbar_tab_button, ui::topbar_population_view_button, ui::topbar_pause_button, ui::topbar_speedup_button, ui::topbar_speeddown_button, ui::topbar_available_reforms_icon, ui::topbar_available_decisions_icon, ui::topbar_rebels_icon, ui::topbar_colony_icon, ui::unit_frame_bg, ui::unit_selection_close_button, ui::unit_selection_new_unit_button< T >, ui::unit_selection_split_in_half_button< T >, ui::unit_selection_disband_button< T >, ui::unit_selection_disband_too_small_button, ui::unit_selection_change_leader_button< T >, ui::unit_selection_leader_image< T >, ui::unit_selection_unit_location_button< T >, ui::unit_details_load_army_button, ui::unit_details_unload_army_button, ui::unit_details_unload_navy_button, ui::unit_details_hunt_rebels, ui::unit_details_dont_hunt_rebels, ui::unit_details_ai_controlled, ui::apply_template_to_army_location_button, ui::merge_all_button, ui::deselect_all_button, ui::disband_all_button, ui::whole_panel_button, ui::u_row_disband, ui::u_row_remove, ui::u_row_split, ui::u_row_new, ui::multi_selection_leader_image, ui::multi_unit_details_ai_controlled, ui::reorg_unit_transfer_button< T >, ui::unit_reorg_balance_button, ui::reorg_win_close_button, ui::make_offer_button, ui::join_crisis_button, ui::diplomacy_action_discredit_button, ui::diplomacy_action_expel_advisors_button, ui::diplomacy_action_ban_embassy_button, ui::diplomacy_action_decrease_opinion_button, ui::diplomacy_action_ally_button, ui::diplomacy_action_call_ally_button, ui::diplomacy_action_military_access_button, ui::diplomacy_action_give_military_access_button, ui::diplomacy_action_increase_relations_button, ui::diplomacy_action_decrease_relations_button, ui::diplomacy_action_war_subisides_button, ui::diplomacy_action_declare_war_button, ui::diplomacy_action_release_subject_button, ui::diplomacy_action_increase_opinion_button, ui::diplomacy_action_add_to_sphere_button, ui::diplomacy_action_remove_from_sphere_button, ui::diplomacy_action_justify_war_button, ui::diplomacy_action_dialog_agree_button, ui::select_gp_choice_button, ui::gp_action_choice_accept_button, ui::diplomacy_action_state_transfer_button, ui::diplomacy_peace_tab_button< is_concession >, ui::diplomacy_peace_select_button, ui::diplomacy_peace_send, ui::diplomacy_crisis_peace_select_button, ui::wargoal_cancel_button, ui::wargoal_type_item_button, ui::wargoal_country_item_button, ui::wargoal_cancel_country_select, ui::diplomacy_declare_war_agree_button, ui::diplomacy_declare_war_call_allies_checkbox, ui::cancel_pick_wg_button, ui::wargoal_offer_agree_button, ui::wargoal_target_country_item_button, ui::budget_take_loan_button, ui::budget_repay_loan_button, ui::enable_debt_toggle, ui::cb_wargoal_button, ui::diplomacy_make_cb_button, ui::diplomacy_country_select, ui::diplomacy_priority_button, ui::diplomacy_country_interested_in_alliance, ui::diplomacy_action_add_wargoal_button, ui::diplomacy_join_war_button< B >, ui::diplomacy_casus_belli_cancel_button, ui::diplomacy_sort_nation_gp_flag, ui::military_mob_button, ui::military_mobilized_is_ai_controlled, ui::politics_hold_election, ui::politics_choose_party_button, ui::politics_change_party_button, ui::politics_issue_sort_button, ui::pop_left_side_button< T >, ui::pop_left_side_expand_button, ui::pop_national_focus_button, ui::pop_filter_button, ui::pop_filter_select_button< B >, ui::pop_sort_button< Sort >, ui::factory_priority_button, ui::factory_upgrade_button, ui::factory_reopen_button, ui::factory_subsidise_button, ui::factory_delete_button, ui::factory_close_and_delete_button, ui::factory_cancel_new_const_button, ui::factory_cancel_upgrade_button, ui::province_build_new_factory, ui::production_build_new_factory, ui::production_national_focus_button, ui::technology_item_button, ui::technology_start_research, ui::technology_sort_by_type_button, ui::technology_sort_by_name_button, ui::technology_sort_by_percent_button, ui::trade_sort_button< Sort, Assoc >, ui::trade_commodity_entry_button, ui::trade_details_button, ui::trade_confirm_trade_button, ui::stockpile_sell_button, ui::stockpile_buy_from_stockpile_hint, ui::build_unit_close_button, ui::unit_build_button, ui::unit_build_button_group, ui::unit_queue_button, ui::cancel_all_units_button, ui::unit_folder_button, ui::build_unit_province_cancel_all_units_button, ui::build_unit_province_close_button, ui::military_make_leader_button< B >, ui::cancel_unit_construction_button< dcon::army_id >, ui::cancel_unit_construction_button< dcon::navy_id >, ui::mil_goto_background_button< T >, ui::build_unit_button< T >, ui::make_decision, ui::ignore_checkbox, ui::movements_sort_order_button, ui::movement_suppress_button, ui::reforms_reform_button, ui::release_play_as_button, ui::release_agree_button, ui::release_nation_button, ui::unciv_reforms_westernize_button, ui::unciv_reforms_reform_button, ui::factory_build_button, ui::factory_build_item_button, ui::commodity_filter_button, ui::factory_prod_subsidise_all_button, ui::factory_prod_unsubsidise_all_button, ui::factory_prod_open_all_button, ui::factory_prod_close_all_button, ui::factory_select_all_button, ui::factory_deselect_all_button, ui::factory_show_empty_states_button, ui::production_investment_country_select, ui::production_sort_nation_gp_flag, ui::production_sort_my_nation_flag, ui::production_project_invest_button, table::sort_button< item_type >, and table::entry< item_type >.
Definition at line 216 of file gui_element_types.hpp.
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inlinevirtualnoexcept |
Reimplemented in ui::factory_upgrade_button.
Definition at line 226 of file gui_element_types.hpp.
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inlinevirtualnoexcept |
Reimplemented in ui::factory_upgrade_button.
Definition at line 229 of file gui_element_types.hpp.
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inlinevirtualnoexcept |
Reimplemented in ui::factory_upgrade_button.
Definition at line 232 of file gui_element_types.hpp.
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inlinevirtualnoexcept |
Reimplemented in ui::factory_upgrade_button.
Definition at line 235 of file gui_element_types.hpp.
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inlinevirtualnoexcept |
Reimplemented in ui::category_filter_button< category >, ui::right_click_button_element_base, ui::tinted_right_click_button_element_base, ui::message_handling_buton< category >, ui::macro_builder_unit_button, ui::province_national_focus_button, ui::diplomacy_priority_button, ui::military_mob_button, ui::pop_national_focus_button, ui::factory_upgrade_button, ui::production_national_focus_button, ui::technology_item_button, ui::trade_commodity_entry_button, and ui::military_make_leader_button< B >.
Definition at line 217 of file gui_element_types.hpp.
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inlinevirtualnoexcept |
Reimplemented in ui::scrollbar_left, ui::scrollbar_right, ui::tl_frame_bg, ui::outliner_element_button, ui::province_building_expand_button< Value >, ui::province_selector_button, ui::province_immigrator_button, ui::province_invest_railroad_button, ui::unit_frame_bg, ui::whole_panel_button, ui::reorg_unit_transfer_button< T >, ui::factory_upgrade_button, ui::technology_item_button, and ui::factory_build_button.
Definition at line 220 of file gui_element_types.hpp.
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inlinevirtualnoexcept |
Reimplemented in ui::scrollbar_left, ui::scrollbar_right, ui::province_building_expand_button< Value >, ui::province_invest_railroad_button, ui::factory_upgrade_button, and ui::factory_build_button.
Definition at line 223 of file gui_element_types.hpp.
void ui::button_element_base::format_text | ( | sys::state & | state | ) |
Definition at line 533 of file gui_element_types.cpp.
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inlinevirtualnoexcept |
Reimplemented in ui::checkbox_button, ui::generic_tab_button< TabT >, ui::scrollbar_left, ui::scrollbar_right, ui::event_option_button, ui::topbar_budget_tab_button, ui::topbar_trade_tab_button, ui::topbar_politics_tab_button, ui::topbar_diplomacy_tab_button, ui::topbar_military_tab_button, ui::topbar_population_tab_button, ui::topbar_production_tab_button, ui::topbar_technology_tab_button, ui::topbar_population_view_button, ui::topbar_pause_button, ui::make_decision, ui::reforms_reform_button, ui::unciv_reforms_westernize_button, and ui::unciv_reforms_reform_button.
Definition at line 238 of file gui_element_types.hpp.
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overridevirtualnoexcept |
Reimplemented from ui::image_element_base.
Reimplemented in ui::generic_opaque_checkbox_button< TabT >, ui::flag_button, ui::multiline_button_element_base, ui::end_right_flag, ui::end_left_flag, ui::major_event_right_flag, ui::major_event_left_flag, ui::lc_attacker_flag, ui::lc_defender_flag, ui::fow_checkbox, ui::mm_disabled_button, ui::tr_frame_bg, ui::message_filters_country_button, ui::message_lr_button< Left >, ui::message_flag_button, ui::macro_builder_apply_button, ui::select_save_game, ui::nc_attacker_flag, ui::nc_defender_flag, ui::merge_rally_point, ui::topbar_pause_button, ui::topbar_speedup_button, ui::topbar_speeddown_button, ui::apply_template_to_army_location_button, ui::diplomacy_action_discredit_button, ui::diplomacy_action_expel_advisors_button, ui::diplomacy_action_ban_embassy_button, ui::diplomacy_action_decrease_opinion_button, ui::diplomacy_action_call_ally_button, ui::diplomacy_action_increase_relations_button, ui::diplomacy_action_decrease_relations_button, ui::diplomacy_action_release_subject_button, ui::diplomacy_action_increase_opinion_button, ui::diplomacy_action_add_to_sphere_button, ui::diplomacy_action_remove_from_sphere_button, ui::diplomacy_action_justify_war_button, ui::diplomacy_action_dialog_agree_button, ui::diplomacy_action_dialog_decline_button, ui::gp_action_choice_cancel_button, ui::gp_action_choice_accept_button, ui::diplomacy_action_state_transfer_button, ui::diplomacy_join_war_button< B >, ui::pop_left_side_expand_button, ui::factory_reopen_button, ui::stockpile_buy_from_stockpile_hint, ui::military_make_leader_button< B >, ui::factory_prod_open_all_button, ui::factory_prod_close_all_button, and ui::production_project_invest_button.
Definition at line 553 of file gui_element_types.cpp.
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inlinefinalvirtualnoexcept |
Reimplemented from ui::element_base.
Definition at line 278 of file gui_element_types.hpp.
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inlineoverridevirtualnoexcept |
Reimplemented from ui::opaque_element_base.
Reimplemented in ui::left_mouse_click_mode_checkbox.
Definition at line 242 of file gui_element_types.hpp.
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inlineoverridevirtualnoexcept |
Reimplemented from ui::element_base.
Reimplemented in ui::left_mouse_click_mode_checkbox.
Definition at line 266 of file gui_element_types.hpp.
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inlineoverridevirtualnoexcept |
Reimplemented from ui::opaque_element_base.
Reimplemented in ui::right_click_button_element_base, and ui::tinted_right_click_button_element_base.
Definition at line 254 of file gui_element_types.hpp.
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overridevirtualnoexcept |
Reimplemented from ui::element_base.
Reimplemented in ui::multiline_button_element_base.
Definition at line 536 of file gui_element_types.cpp.
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overridevirtualnoexcept |
Reimplemented from ui::image_element_base.
Reimplemented in ui::tinted_button_element_base, ui::checkbox_button, ui::flag_button, ui::flag_button2, ui::multiline_button_element_base, ui::end_right_flag, ui::end_left_flag, ui::major_event_right_flag, ui::major_event_left_flag, ui::lc_attacker_flag, ui::lc_defender_flag, ui::tl_controller_flag, ui::message_flag_button, ui::save_flag, ui::start_game_button, ui::nc_attacker_flag, ui::nc_defender_flag, ui::outliner_element_button, ui::province_controller_flag, ui::topbar_speed_indicator, ui::unit_controller_flag, ui::unit_details_load_army_button, ui::unit_details_unload_army_button, ui::unit_details_hunt_rebels, ui::unit_details_dont_hunt_rebels, ui::multi_unit_details_ai_controlled, ui::diplomacy_crisis_sponsored_attacker_flag, ui::diplomacy_crisis_sponsored_defender_flag, ui::diplomacy_declare_war_call_allies_checkbox, ui::diplomacy_casus_belli_cancel_button, ui::pop_movement_flag, ui::pop_filter_button, ui::factory_upgrade_button, ui::factory_close_and_delete_button, ui::stockpile_sell_button, ui::stockpile_buy_from_stockpile_hint, and ui::mil_goto_background_button< T >.
Definition at line 310 of file gui_element_types.cpp.
void ui::button_element_base::set_button_text | ( | sys::state & | state, |
std::string const & | new_text | ||
) |
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protected |
Definition at line 206 of file gui_element_types.hpp.
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protected |
Definition at line 205 of file gui_element_types.hpp.
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protected |
Definition at line 204 of file gui_element_types.hpp.