Project Alice
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gui_leader_select.hpp File Reference
#include "dcon_generated.hpp"
#include "commands.hpp"
#include "gui_common_elements.hpp"
#include "prng.hpp"
#include "text.hpp"
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Classes

class  ui::unset_leader_button
 
class  ui::passive_leader_image
 
class  ui::passive_leader_name
 
class  ui::passive_leader_attack
 
class  ui::passive_leader_defense
 
class  ui::passive_leader_org
 
class  ui::passive_leader_morale
 
class  ui::passive_leader_speed
 
class  ui::passive_leader_recon
 
class  ui::passive_leader_reliability
 
class  ui::passive_leader_exp
 
class  ui::sort_leader_attack
 
class  ui::sort_leader_def
 
class  ui::sort_leader_org
 
class  ui::sort_leader_morale
 
class  ui::sort_leader_speed
 
class  ui::sort_leader_recon
 
class  ui::sort_leader_reliable
 
class  ui::sort_leader_exp
 
class  ui::set_leader_button
 
class  ui::leader_prestige_progress_bar< T >
 
class  ui::leader_select_row
 
class  ui::leader_select_listbox
 
class  ui::leader_selection_window
 

Namespaces

namespace  ui
 

Enumerations

enum class  ui::leader_select_sort {
  ui::attack , ui::defense , ui::recon , ui::morale ,
  ui::reliability , ui::org , ui::speed , ui::experience
}
 

Functions

void ui::open_leader_selection (sys::state &state, dcon::army_id a, dcon::navy_id v, int32_t x, int32_t y)