Project Alice
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#include "gui_element_types.hpp"
#include "gui_factory_buttons_window.hpp"
#include "gui_invest_brow_window.hpp"
#include "gui_pop_sort_buttons_window.hpp"
#include "gui_commodity_filters_window.hpp"
#include "gui_projects_window.hpp"
#include "gui_build_factory_window.hpp"
#include "gui_project_investment_window.hpp"
#include "gui_foreign_investment_window.hpp"
#include "economy_templates.hpp"
#include "province_templates.hpp"
#include "widgets/table.hpp"
Go to the source code of this file.
Namespaces | |
namespace | ui |
Functions | |
void | ui::populate_production_states_list (sys::state &state, std::vector< dcon::state_instance_id > &row_contents, dcon::nation_id n, bool show_empty, production_sort_order sort_order) |
void | ui::open_foreign_investment (sys::state &state, dcon::nation_id n) |
void | ui::open_build_foreign_factory (sys::state &state, dcon::state_instance_id st) |
Variables | |
table::column< dcon::factory_type_id > | ui::factory_type_name |
table::column< dcon::factory_type_id > | ui::factory_type_input_cost |
table::column< dcon::factory_type_id > | ui::factory_type_output_cost |
table::column< dcon::factory_type_id > | ui::factory_type_profit |
table::column< dcon::factory_type_id > | ui::factory_type_profit_margin |
table::column< dcon::factory_type_id > | ui::factory_type_cost |
table::column< dcon::factory_type_id > | ui::factory_type_payback |