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gui_unit_panel_subwindow.hpp File Reference
#include "gui_element_types.hpp"
#include <vector>
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Classes

class  ui::subunit_organisation_progress_bar< T >
 
class  ui::subunit_strength_progress_bar< T >
 
class  ui::regiment_pop_icon
 
class  ui::subunit_details_type_icon< T >
 
class  ui::reorg_unit_transfer_button< T >
 
class  ui::subunit_details_type_text< T >
 
class  ui::subunit_details_regiment_amount
 
class  ui::subunit_details_ship_amount
 
class  ui::subunit_details_name< T >
 
class  ui::reorg_unit_listbox_row< T >
 
class  ui::reorg_unit_listbox_left< T, T2 >
 
class  ui::reorg_unit_listbox_right< T, T2 >
 
class  ui::unit_reorg_balance_button
 
class  ui::reorg_win_close_button
 
class  ui::unit_reorg_window< T, T2 >
 

Namespaces

namespace  ui
 

Enumerations

enum class  ui::reorg_win_action : uint8_t { ui::close = 0 , ui::balance = 1 }