Project Alice
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platform_specific.cpp
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1
2#ifdef _WIN64
3// WINDOWS implementations go here
4
5#pragma comment(lib, "d2d1.lib")
6#pragma comment(lib, "D3D11.lib")
7#pragma comment(lib, "dxguid.lib")
8#pragma comment(lib, "d3dcompiler.lib")
9
10#include "simple_fs_win.cpp"
11#include "window_win.cpp"
12#include "sound_win.cpp"
14
15#ifndef ALICE_NO_ENTRY_POINT
16#include "entry_point_win.cpp"
17#endif
18
19#else
20// LINUX implementations go here
21
22#include "simple_fs_nix.cpp"
23#include "window_nix.cpp"
24#include "sound_nix.cpp"
26
27#ifndef ALICE_NO_ENTRY_POINT
28#include "entry_point_nix.cpp"
29#endif
30
31#endif