Definition at line 2180 of file ai.cpp.
◆ attacker
float ai::crisis_str::attacker = 0.0f |
◆ attacker_win
bool ai::crisis_str::attacker_win = false |
◆ defender
float ai::crisis_str::defender = 0.0f |
◆ defender_win
bool ai::crisis_str::defender_win = false |
◆ fast_victory
bool ai::crisis_str::fast_victory = false |
The documentation for this struct was generated from the following file:
- /github/workspace/src/ai/ai.cpp