Project Alice
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#include <gui_land_combat.hpp>
Public Attributes | |
lc_mod_type | type = lc_mod_type::terrain |
int32_t | value = 0 |
Definition at line 452 of file gui_land_combat.hpp.
lc_mod_type ui::lc_modifier_data::type = lc_mod_type::terrain |
Definition at line 453 of file gui_land_combat.hpp.
int32_t ui::lc_modifier_data::value = 0 |
Definition at line 454 of file gui_land_combat.hpp.