14 state.ui_state.
root->move_child_to_front(win);
void set_visible(sys::state &state, bool vis)
void open_leader_selection(sys::state &state, dcon::army_id a, dcon::navy_id v, int32_t x, int32_t y)
element_base * change_leader_window
std::unique_ptr< element_base > root