audio_instance & operator=(audio_instance const &o)
void set_file(native_string_view name)
audio_instance province_select_sounds[4]
void set_volume(std::optional< ma_sound > &sound, float volume)
audio_instance tab_diplomacy_sound
audio_instance land_battle_sounds[6]
audio_instance railroad_built_sound
std::optional< ma_sound > effect_sound
audio_instance revolt_sound
audio_instance decline_sound
audio_instance naval_base_built_sound
audio_instance navy_move_sound
void play_music(int32_t track, float volume)
audio_instance click_left_sound
audio_instance army_select_sound
audio_instance major_event_sound
audio_instance tab_production_sound
audio_instance minor_event_sound
audio_instance console_open_sound
audio_instance checkbox_sound
audio_instance declaration_of_war_sound
audio_instance diplomatic_request_sound
std::vector< audio_instance > music_list
audio_instance tab_politics_sound
audio_instance decision_sound
audio_instance fort_built_sound
audio_instance navy_select_sound
audio_instance tab_budget_sound
audio_instance factory_built_sound
audio_instance accept_sound
audio_instance tab_military_sound
audio_instance autochoose_sound
audio_instance army_move_sound
void play_new_track(sys::state &ws)
audio_instance console_close_sound
audio_instance unpause_sound
void play_previous_track(sys::state &ws)
audio_instance naval_battle_sounds[6]
audio_instance delete_sound
audio_instance tab_technology_sound
audio_instance tab_population_sound
audio_instance subtab_sound
audio_instance click_right_sound
audio_instance error_sound
audio_instance enact_sound
std::optional< ma_sound > interface_sound
audio_instance click_sound
audio_instance army_built_sound
void play_next_track(sys::state &ws)
audio_instance technology_finished_sound
audio_instance chat_message_sound
std::optional< ma_sound > music
audio_instance election_sound
void override_sound(std::optional< ma_sound > &sound, audio_instance &s, float volume)
audio_instance hover_sound
audio_instance pause_sound
audio_instance navy_built_sound
audio_instance peace_sound
audio_instance event_sound
std::string_view native_string_view
std::string native_string